Bibliography

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Design Texts and related resources

Aarts, E and Marzano, S: 2003, The New Everyday: Views on Ambient Intelligence, 010 Publishers.
Arnold, F: 2016, Philosophie für Designer, avedition GmbH.
Beckhaus, S: 2011, 'Im Team stark: Design Thinking und User-Centered Design' in: Workshop-Proceedings der Tagung Mensch & Computer, Universitätsverlag Chemnitz.
Beckmann, J: The Virtual Dimension: Architecture, Representation, and Crash Culture, Princeton Architectural Press.
Bergson, H: 2007, Matter and Memory, Cosimo Inc.
Bowman, D [et al.]: 2005, 3D User Interfaces: Theory and Practice, Pearson Education, Inc.
Braitenberg, V: 1984, Vehicles - Experiments in Synthetic Psychology, The MIT Press.
Bricken, M: 1991, VIRTUAL WORLDS: NO INTERFACE TO DESIGN, Washington Technology Center.
Bullivant, L: 2006, Responsive Environments, V&A Publications.
Carpo, M: 2013, The Digital Turn in Architecture, John Wiley and Sons Ltd.
Cembalest, M: 2023, 'What was I made for: Large language models in the real world' in Eye on the Market, J.P. Morgan.
Clark, A: 2001, Mindware: An Introduction to the Philosophy of Cognitive Science, Oxford University Press Inc.
Clark, A: 2004, 'Re-inventing Ourselves: The Plasticity of Embodiment, Sensing, and Mind' in: Journal of Philosophy and Medicine.
Clarkson J and Eckert C [eds.]: 2005, Design Process Improvement, Springer-Verlag London Limited.
Colebrook, C: 2002, Understanding Deleuze, Allen & Unwin.
Commission of the European Communities: 2009, Design as a driver of user-centred innovation, Commission Staff Working Document.
Conklin, J: 'Wicked Problems and Social Complexity' in: CogNexus Institute brochure.
Cooper, A [el al.]: 2010, About face: Interface and Interaction Design, MITP.
Cooper, D [ed.]: 1999, Epistemology: The Classic Readings, Blackwell Publishers Ltd.
Cross, N: 2001, 'Designerly Ways of Knowing: Design Discipline versus Design Science' in: Design Issues, Vol. 17, No. 3.
Cross, N: 1999, 'Design Research: A Disciplined Conversation' in: Design Issues: Volume 15, Number 2.
Deines, S and Feige, D [eds.]: 2012, Formen kulturellen Wandels, transcript Verlag.
DeLanda, M: 2002, Intensive Science and Virtual Philosophy, Continuum.
DeLanda, M: 2009, A New Philosophy of Society, Continuum.
Deleuze, G: The Fold: 1993, Leibniz and the Baroque, The Athlone Press Ltd.
Deleuze, G and Guattari, F: 2009, What is Philosophy?, Verso.
Dey I: 1999, Grounding Grounded Theory, Academic Press.
Diezmann, T and Gremmler, T: 2003, Grids for the Dynamic Image, AVA Publishing SA.
Dodge, M: 2000, Mapping Cyberspace, Routledge.
Downes D: 2005, Interactive Realism - The Poetics of Cyberspace, McGill-Queen's University Press.
Downton, P: 2003, Design Research, School of Architecture and Design, RMIT University.
Esposito, E: 2007, Die Fiktion der wahrscheinlichen Realität, Suhrkamp.
Essick, J: 2009, Hands-On Introduction to LabVIEW for Scientists and Engineers, Oxford University Press Inc.
European Design Leadership Board: 2012, Design for Growth & Prosperity, DG Enterprise and Industry of the European Commission.
Findeli, A: 1997, 'Rethinking Design Education for the 21st Century' in: Design Issues: Volume 17.
Friedman, K: 2003, Theory construction in design research: criteria: approaches, and methods, Elsevier Ltd.
Geidezis, L and Frobel, K [eds.]: 2002, Das Grüne Band: Ein Handlungsleitfaden, Bund für Umwelt und Naturschutz Deutschland.
Gethmann, D and Hauser, S [eds.]: 2009, Kulturtechnik Entwerfern, transcript Verlag.
Gleiniger, A and Vrachliotis, G [eds.]: 2008, Complexity: Design Strategy and World View, Birkhauser Verlag AG.
Goodwin, K: 2009, Designing for the Digital Age: How to create Human-Centered Products and Services, Wiley Publishing, Inc.
Gransche, B: 2015, Vorausschauendes Denken - Philosophie und Zukunftsforschung jenseits von Statistik und Kalkül, transcript Verlag.
Gregor, S: (forthcoming), The Nature of Theory in Information Systems, Management Information Systems Quarterly.
Grosz, E: 1999, Becomings: Explorations in Time, Memory, and Futures, Cornell University Press.
Grush, R: 2003, In Defense of Some 'Cartesian' Assumptions Concerning the Brain and Its Operation, Kluwer Academic Publishers.
Hartley, J: 2009, The Uses of Digital Literacy, University of Queensland Press.
Hayles, K: 1999, How We Became Posthuman: Virtual Bodies in Cybernetics, Literature, and Informatics, The University of Chicago Press.
Heidegger, M: 'Bauen Wohnen Denken' in: Mensch und Raum: Das Darmstädter Gespräch 1951, Architekturtheorie /Zeitgeschichte.
Holischka, T: 2016, CyberPlaces, transcript Verlag.
Hutchins, E and Klausen, T: 2002, 'Distributed Cognition in an airline cockpit' in: Ethnographic Research, Sage Publications.
Jonas, W: 2006, Research through Design through research - a problem statement and a conceptual sketch, The Design Research Society, International Conference in Lisbon.
Jonas, W: 2006, Mind the gap! – Über Wissen und Nichtwissen im Design.
Jonas, W: 2002, Die Spezialisten des Dazwischen - Überlegungen zum Design als Interface-Disziplin, Retrieved October 2011 from: http://home.snafu.de/jonasw/JONAS4-58.html
Kalbach, J: 2007, Designing Web Navigation, O’Reilly Media, Inc.
Koop, A: 2017, nsci, Verlag Hermann Schmidt.
Langton, C: 1996, Artificial Life, The MIT Press, Massachusetts.
Laurel, B [ed.]: 2003, Design Research: Methods and Perspectives, The MIT Press.
Leach, N [ed.]: 2002, Designing for a Digital World, Wiley-Academy.
Leach, N: 1999, The Anaesthetics of Architecture, The MIT Press.
Lynn, G: 1999, Animate Form, Princeton Architectural Press.
MacGregor, S and Torres-Coronas, T [eds.]: 2007, Higher Creativity for Virtual Teams: Developing Platforms for Co-Creation, Information Science Reference.
Maher, M et al: 2006, Understanding Virtual Design Studios, Springer-Verlag.
Mareis, C: 2011, Design als Wissenskultur, transcript Verlag.
Mareis, C and Joost, G. et al.: 2010, Entwerfen, Wissen, Produzieren, transcript Verlag.
Marenko, B [et al.]: 2015, Deleuze and Design, Edinburgh University Press.
Martinec R and van Leeuwen T: 2009, The Language of New Media Design, Routledge.
Massumi, B: 2002, Parables for the Virtual, Duke University Press.
Mauve, M: 2000, Distributed Interactive Media, Akademische Verlagsgesellschaft Aka GmbH Berlin.
McCullough, M: 2004, Architecture, Pervasive Computing, and Environmental Knowing, The MIT Press.
McCullough M: 2004, Digital Ground, The MIT Press.
McKay, J and Marshall, P: 2007, 'Science, Design, and Design Science: Seeking Clarity to Move Design Science Research Forward in Information Systems'. Proceedings of the 18th Australasian Conference on Information Systems.
Michel, R [ed.]: 2007, Design Research Now, Birkhauser Verlag AG.
Mingers, J and Willcocks, L [eds.] 2004, Social Theory and Philosophy for Information Systems, John Wiley & Sons, Ltd.
Moebius, S and Prinz, S: 2012, Das Design der Gesellschaft, transcript Verlag.
Moggridge, B: 2007, Designing Interactions, The MIT Press.
Müller, D and Scholz, S [eds.]: 2012, Raum Wissen Medien, transcript Verlag.
Munster, A: 2006, Materializing New Media: Embodiment in Information Aesthetics, Dartmouth College Press.
O'Neill, S: 2008, Interactive Media: The Semiotics of Embodied Interaction.
Owen, C: 2007, 'Design Thinking: Notes on its Nature and Use' in: Design Research Quarterly Vol. 2, N0. 1.
Pettersson, R: 2002, Information Design, John Benjamins Publishing Company.
Popper, K: 1978, Three Worlds (The Tanner Lectures on Human Values), University of Michigan.
Preece, J: 2007, Interaction Design: Beyond human-computer interaction, Second edition, John Wiley & Sons, Ltd.
Riemer, K et al.: 2009, eCollaboration: On the nature and emergence of communication and collaboration technologies, Institute of Information Management, University of St. Gallen.
Rittel, H and Webber, M: 1973, Dilemmas in a General Theory of Planning, Elsevier Scientific Publishing Company.
Roederer, J: 2005, Information and its Role in Nature, Springer-Verlag Berlin Heidelberg.
Romero-Tejedor, F and Van den Boom, H: 2013, Die semiotische Haut der Dinge, Kassel University Press.
Romero-Tejedor, F and Jonas, W [eds.]: 2010, Positionen zur Designwissenschaft, Kassel University Press.
Rouff, C et al. [ed.]: 2006, Agent Technology from a Formal Perspective, Springer-Verlag London.
Saffer, D: 2007, Designing for Interaction: Creating Smart Applications and Clever Devices, New Riders.
Schimank, U: 2005, Die Entscheidungsgesellschaft, VS verlag fOr Sozialwissenschaften/GWV Fachverlage GmbH.
Schmidt R and Schmidt M [eds.]: 1996, Computer Aided Concurrent Integral Design, Springer-Verlag, Heidelberg.
School of Design, Carnegie Mellon University: 2015, Transition Design, Retrieved November 2017 from: https://design.cmu.edu/
Schön, D: 1983, The Reflective Practitioner - How Professionals Think in Action, Basic Books.
Schröder, P: 2011, Politische Strategien, Friedrich-Naumann-Stiftung für die Freiheit.
Shneiderman, B and Plaisant, C: 2005, Designing the User Interface: Strategies for effective Human-Computer Interaction, Pearson Education, Inc.
Schweppenhäuser, G: 2016, Medien: Theorie und Geschichte für Designer, avedition GmbH.
Seitz, T: 2017, Design Thinking und der neue Geist des Kapitalismus, transcript Verlag.
Sixsmith, M [et al.]: 1999, Designing Galleries, Arts Council of England.
Stone, D [et al.]: 2005, User Interface Design and Evaluation, Morgan Kaufmann Publishers.
Sutton, D and Martin-Jones, D: 2008, Deleuze Reframed, Tauris & Co. Ltd.
Tidwell, J: 2006, Designing Interfaces, O’Reilly Media, Inc.
Venable, J: 2006, The Role of Theory and Theorising in Design Science Research, CGU.
Visser, W: 2006, The Cognitive Artifacts of Designing, Lawrence Erlbaum Associates, Inc.
Volkov, A [ed.]: 2006, Plant Electrophysiology: Theory and Methods, Springer-Verlag Berlin Heidelberg.
Ware, C: 2004, Information Visualization, Elsevier Inc.
Wise, M: 1997, Exploring Technology and Social Space, Sage Publications, Inc.
Wagner P: 2001, Theorizing Modernity, Sage Publications Ltd.
Weidinger, J: 2013, Entwurfsbasiert Forschen, Technische Universität Berlin.


Art Texts and related resources

Bishop, C: Digital divide: Contemporary art and new media, Retrieved 2023 from: https://www.artforum.com/features/digital-divide-contemporary-art-and-new-media-200814/
Bohn, R: 2022, Das Karussell – Schwindel, Tausch und Täuschung, transcript Verlag.
Chaisson E: 2009, 'Cosmic Evolution – State of the Science' in Cosmos & Culture, NASA Press.
Grosz, E: 2008, Chaos, territory, art, Columbia University Press.
Hurst, A: 2013, 'Art and the dream of self-transcendence' in: South African Journal of Art History Volume 28.
Leach, N: 2006, Camouflage, The MIT Press.
Maleuvre, D: 2020, The legends of the modern, Bloomsbury Publishing Inc.
Mersch, D: 2019, 'Kreativität und Künstliche Intelligenz' in Zeitschrift für Medienwissenschaft (ZfM).
Moore, E: Plotinus, Internet Encyclopedia of Philosophy, Retrieved 2024 from: https://iep.utm.edu/plotinus/
North, M: 2013, Novelty : a history of the new, The University of Chicago Press.
Pazzini, K and Schuller, M [eds.]: 2005, Wahn – Wissen – Institution, transcript Verlag.
Sauvagnargues, A: 2013, Deleuze and Art, Bloomsbury Publishing Plc.
Siegmund, J [ed.]: 2022, Handbuch Kunstphilosophie, transcript Verlag.
Von Falkenhausen, S: Too Much Too Fast, Retrieved 2022 from: https://www.frieze.com/article/too-much-too-fast
Wallace, A: 2006, The attention revolution: Unlocking the power of the focused mind, Wisdom Publications.
Warnsholdt, L: 2024, Im Schatten des Schweigens, transcript Verlag.
Whitley R and Gläser J: 2019, Changing Conditions for Innovation in Different Arts and Science, TU Berlin.
Wilber, K: 2000, Integral Psychology, Shambhala Publications Inc.
Wudtke, B: 2016, Fotokunst in Zeiten der Digitalisierung, transcript Verlag.


Economy and finance

Arnold, G: 2012, Financial Markets, Pearson Education.
Arrighi, G: 2010, The Long Twentieth Century, Verso.
Banks, E: 2014, Dark Pools, Palgrave Macmillan.
Banks, E: 2009, Risk and Financial Catastrophe, Palgrave Macmillan.
Banks, E: 2006, Synthetic and Structured Assets, John Wiley & Sons.
Binswanger, M: 2015, Geld aus dem Nichts, Wiley-VCH Verlag.
Boltansky, L and Chiapello, E: 2018 [1999], Der neue Geist des Kapitalismus, Herbert von Halem Verlagsgesellschaft.
Brzezinski, Z: 1997, The Grand Chessboard, Basic Books.
Credit Suisse AG: 2023, Global Wealth Report, UBS Group.
Dardot, P and Laval, C: 2013, The Way of the World: On Neoliberal Society, Verso.
Daxhammer, R and Facsar, M: 2018, Behavioral Finance, 2nd edition, UVK Verlagsgesellschaft.
Freedman, L: 2013, Strategy, Oxford University Press.
Hancock, D: 2018, International Finance, Kogan Page.
Heires, B and Nölke, A [eds.]: 2014, Politische Ökonomie der Finanzialisierung, Springer VS.
Ingham, G: 2008, Capitalism, Polity Press.
Ingham, G: 2004, The Nature of Money, Polity Press.
Kelton, S: 2010, The Deficit Myth, John Murray (Publishers).
Mainelli, M: 2007, Liquidity: Finance in motion or evaporation, Lecture at Gresham College.
Mallaby, S: 2010, More Money than God, Penguin Books.
Menzel, U: 2015, Die Ordnung der Welt, Suhrkamp Verlag.
Mokyr, J: 1990, The Lever of Riches, Oxford University Press.
Palley, T: 2013, Financialization, Palgrave Macmillan.
Patterson, S: 2010, The Quants, Crown Business.
Reinhart, C and Rogoff, K: 2009, This Time is different, Princeton University Press.
Sawyer, M: 2022, Financialization, Agenda Publishing.
Schimmelfennig, F: 2017, Internationale Politik, 5th edition, Verlag Ferdinand Schöningh.
Schöneck, N and Ritter, S [eds.]: 2018, Die Mitte als Kampfzone, transcript Verlag.
Shiller, R: 2015, Irrational Exuberance, third edition, Princeton University Press.
Shiller, R: 2013, Speculative Asset Prices, Prize Lecture.
Tuckett, D and Taffler, R: 2008, Phantastic objects and the financial market's sense of reality, Institute of Psychoanalysis.
Veblen, T: 1994 [1899], The Theory of the Leisure Class, Dover Publications.